Then, place the plugin in your page after embedding redactor. Extract the downloaded archive to the plugin directory of your Redactor installation. While observing the network traffic in my browser dev-tools I can then see that redactorplugin.js is loaded right after some Redactor related JS files (after and, but before if that even matters).īy the way, this is the redactorplugin. Download the latest plugin archive from the release branch or releases page. What happens here so far, is that my assetbundle RedactorBundle is being loaded after loading the craft\redactor\assets\field\FieldAsset assetbundle, which happens for example when I head to an entry's edit page in the Control Panel of Craft. The latter one looks as follows: sourcePath = [ So, basically I have the Redactor plugin file redactorplugin.js and an assetbundle implementation which is the PHP class RedactorBundle. Use it in Web, iOS, Android, AMP, Instant. Editor.js outputs a clean JSON data instead of heavy HTML markup. Each Block is provided via a separate plugin making Editor.js extremely flexible. You can upload files and images using drag-n. It has a modern, block-style interface that allows users to easily add and arrange different types of content, such as text, images, lists, quotes, etc. You can easily make your web project much more attractive for your customers and visitors by implementing the Redactor as your default text-editor. It is lightning fast, small, scalable, and powerful. My Craft plugin which I am building has the following file structure (to be honest, I spared a few files, but they aren't important for now): myplugin/ Redactor is the most fantastic yet beautiful and easy-to-use WYSIWYG editor on jQuery. Redactor plugin not found: My current attempt Long story short, I get this error message: I get an error because my Redactor plugin doesn't seem to be loaded correctly or maybe it's loaded in a wrong order (like too late for Redactor or something) or it's just not properly initialized. is the project's root directory).īut for the sake of reusability I'd like to build a Craft plugin instead of manually putting the redactorplugin.js file to the Redactor plugin directory of each project. config/redactor/plugins/redactorplugin.js (while. Normally (when not implementing Craft plugins) I'd just add my Redactor plugin file, let's say redactorplugin.js to. It enables content contributors easily create and publish HTML anywhere: on the desktop. I'd like to implement a Craft CMS 3 plugin that adds a new Reactor plugin. Rich Text Editor is a full-featured Javascript WYSIWYG HTML editor. What is the correct/recommended way to implement a Redactor plugin within a Craft plugin? My intention
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